Gaming Credits
Game Type: Indie Game. VR
Platform: Unity
Company: Fallen Planet
Credit: Audio Design
AFFECTED: The Asylum takes everything that made AFFECTED: The Manor an enthralling, immersive experience and adds brand new Game Modes, Interaction Mechanics, and story-driven content all experienced by up to four players. The Asylum will push you to your limits as you attempt to survive the night with your sanity intact!
​
LAUNCHING ON ALL MAJOR VR PLATFORMS IN 2024
Learn More at https://affectedvr.com/
​
​
Game Type: Indie Game. Top Down Shooter
Platform: Unreal Engine
Company: Entre Games
Credit : Sound Design & Implementation
Play Download Demo
Story:
After the Earth faces the catastrophic meteor strike, everything changes once and for all. With the extinction of humanity, it leaves its place to a new mutated life. This "New World" is mainly ruled by two forms of living, Bugs, and Worms. Worms are trying to devour nature to feed their greedy King - Glutton.
Glutton, together with his two sons and a daughter, marching his army towards the last shelter of bugs. Bugs, on the other hand, pledge to protect nature and the whole living from hoggish worms at any cost.
Their alliance is ruled by three Queens: Bastia the queen Moth, Fertia the queen Bee, and Martia the queen Ant. After losing the First Pledge War, bugs and their queens are captured, tortured, and enslaved. Many years later, bugs create a secret alliance, called “Requem”, with the mission to rescue their queens, put an end to Glutton’s tyranny, and reclaim the Continent of Volucris.
​
"I am Orkhan Nasirli, co-founder of Ent-Re Games, the indie games development studio, and Project Manager of the upcoming game – Bug Alliance. We met with Steve Simpson when we were looking for a Sound Designer to create various sound effects for our game, such as character walk, attack, hit, etc. It has been already 6 months working with him and I must say I have had a truly amazing experience."
"I like dedication and organization in my team, and Steve has more than that. One of his main characteristics, for me, is his self-organization and communication skills. On the other hand, his work quality is on top, I must say. This is not only related to his sound designer skills, but also to his being open-minded and gladly accepting various suggestions. For me, luckily, he is the “I got the job, consider it done” type of person, which help us to progress throughout the development process much faster. I would gladly consider a long-term collaboration with him on all of our projects."
​
- Orkhan Nasirli Co-Founder of Ent-Re Games